CURRENT POSITIONS

A44 Games is a world leading video game developer based in Wellington, New Zealand. Founded in 2013, our studio has grown from a small indie studio into a burgeoning AAA game studio. 

 

We are looking for full time game developers to join our growing team. The ideal candidate will be experienced in video game development and have an eagerness to become an integral part of our future growth plans. 

To apply please email your CV, portfolio & cover letter to: jobs@a44games.com

SENIOR LEVEL DESIGNER

SENIOR ANIMATOR

As a Senior Animator, you will be one of the driving forces that will bring the game to life. You must be able to develop convincing performance and movement for combat, characters and creatures. You will be working directly with the animation lead, producers and other developers so you need to be an effective team player.

Skills required:

  • Must produce high quality animation for the game

  • Understanding in all areas of character creation such as Rigging, Modelling and Texturing 

  • Must be able to scope out tasks and provide accurate timeline and schedule to complete

  • Excellent time management skills

  • Excellent attention to detail 

  • A good communicator and an effective team player

Experience required:

  • 2+ shipped console title or equivalent

  • Minimum of 5 years in experience in the games industry, including 2 years as a senior animator

  • Experience in AAA games

  • Excellent knowledge in Maya and Unreal Engine 4 

SENIOR FX ARTIST

As a Senior FX Artist, you will be creating a wide variety of effects for our game. You will be working closely with leads, producers and other developers. As a senior team member, you are expected to work effectively and perform to a high standard.

Skills required:

  • Must be an expert in creating assets in external DCC application such as Maya, Houdini and Photoshop

  • Must be an expert in Unreal Engine 

  • Good understanding of Niagara System

  • Ability to create high quality visual effects for the game 

  • Strong knowledge of visual communication through effects 

  • Ability to work with production and prioritise tasks to ensure deliverables are completed on time 

  • Solve technical problems and issues 

  • Strong communication skills 

  • Be able to mentor the team as required 

Experience required:

  • 2+ shipped console title or equivalent 

  • Minimum of 5 years in experience in the games industry 

  • FX Concepting skills a bonus

JUNIOR PROGRAMMER

We are looking for a junior programmer with software engineering training to help create and maintain gameplay systems. As a games programmer, you will collaborate with the design, animation and art team to create fun and interactive gameplay experiences. The ideal candidate should be passionate about gaming and have excellent analytical and problem solving skills.

Skills required:

  • Bachelor of Software Engineering graduate (desired)

  • Deep understanding of C++ and experience with scripting languages   

  • Strong working knowledge of Unreal Engine 4

  • Enthusiasm for games and keeping up with the games industry

  • Strong mathematical skills

  • Excellent analytical and problem solving skills

  • Self-motivated, able to work independently with a solid work ethic

  • Strong time-management skills

  • Effective communication skills

SENIOR LEVEL DESIGNER

As a Senior Level Designer, you will work closely with an interdisciplinary team to deliver on the creative vision for the game by building story-driven open world levels and memorable gameplay. You will be expected to take ownership over level designs while collaborating with different departments and being an effective team player who can contribute to new and existing ideas as well as adjusting to change in design choices as necessary.

Skills required:

  • Extensive knowledge of level design processes including level flow, scale, structure, pacing and environmental storytelling

  • Understanding of form vs. function relationships, pacing, and what makes a game level fun and intriguing

  • Understanding of accessibility and level of difficulty for your level designs

  • Ability to conceptualize, critically analyze, prototype and implement game ideas

  • Clear understanding of scheduling and milestones, and the ability to work well under pressure

  • Ability to adapt to new processes, accept critique and iterate

  • Willingness to listen and be a team-player in an energetic multidisciplinary team

  • Ability to collaborate with designers and artists to create compelling levels for players to explore

  • Ability to pitch design concepts in a clear manner, using strong written and verbal communication skills

  • Ability to tackle challenges and problem solve with a strong sense of ownership;

  • Strong analytical capabilities and a talent for understanding the “why” behind designs

  • Analytical thinking

  • Initiative

  • Business awareness

  • Strategic thinking

  • Positive approach to change

  • In-depth knowledge and understanding of Unreal Engine 4

Experience required:

  • Shipped title/s under their belt

  • Minimum of 3-4 years working in a level design capacity

  • Unreal Engine 4 experience

  • Experience with open world AAA games is a bonus